So far what I have been able to accomplish is the remodeling of the tree and a new blob creature. I have made a new monster area so that it can be a level two. I'm also going to be making a final level where the boss will be so that once you have beaten it, the game has been won. I'm also trying to develop more the plot of the story so that when the game is won their would be more meaning than just playing to win the game. One of the game that I am trying to take inspiration from is dungeons and dragon. The only difference is my story line and game play. Each monster area is like a room in dungeons and dragon were each monsters is different and their health is different as well.
What I am hoping to accomplish with this game is that to start off there will be a character selection. Where you will be able to pick a class that you want to be in. You will then go to the kings castle where he will tell you what's going on, and what quest he wants you to do. After words after fighting in the first monster area and opening the chest you'll then be able to make it to level two of the monster area. Then once you get the seconded chest you will also get a another life so that you can increase your heart. To finish the game you travel to a new realm which is the future if you don't destroy the red dragon. Upon figuring in that out you go to the last monster area to fight the monster to either win or lose.
To do this what I need to accomplish in order to finish the game are three main things. One is that I need to make the future world of what can happened. That way I can develop the story. The second thing that I also need to work on is the last monster area where you'll need to fight the boss to win the game. And the last thing that I need to work on is the new characters that the player can be. Once I have that completed this then i'll be able to finish the game.



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